From f0ad3efa6969f121538e946719eb7c3704339f35 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Fri, 20 Mar 2026 15:17:30 +0100 Subject: Set the proper "game over" flag MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Miquel Sabaté Solà --- .nasm/segments.txt | 2 +- src/driver.s | 6 ++++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/.nasm/segments.txt b/.nasm/segments.txt index ffbe519..8a0f57c 100644 --- a/.nasm/segments.txt +++ b/.nasm/segments.txt @@ -1,4 +1,4 @@ - HEADER: 16/16 (100%) -- ROM0: 8238/32762 (25.14%) +- ROM0: 8240/32762 (25.15%) - ROMV: 6/6 (100%) - ROM2: 8192/8192 (100%) diff --git a/src/driver.s b/src/driver.s index bfa6294..f328a68 100644 --- a/src/driver.s +++ b/src/driver.s @@ -329,8 +329,10 @@ sta Globals::zp_flags lda Items::zp_state and #$04 - beq @invalidate_items - inc Globals::zp_flags + bne @invalidate_items + lda Globals::zp_flags + and #$FE + sta Globals::zp_flags @invalidate_items: ;; Invalidate items, which were skipped on move_sprites_out() on purpose -- cgit v1.2.3