From a26d621b1f6157f742ecd40e5ad7c4636a855d83 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Mon, 6 Apr 2026 21:52:29 +0200 Subject: Fix bogus comments MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Miquel Sabaté Solà --- src/driver.s | 3 +-- src/jetpac.s | 3 ++- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/driver.s b/src/driver.s index fca43f1..2bc78ca 100644 --- a/src/driver.s +++ b/src/driver.s @@ -183,8 +183,7 @@ and #$01 beq @check_player_timer - ;; Yes! Then just handle the shuttle animation and move into sprite - ;; cycling. + ;; Yes! Then just handle the shuttle animation. JAL Driver::handle_shuttle @check_player_timer: diff --git a/src/jetpac.s b/src/jetpac.s index b9e6311..767e2ae 100644 --- a/src/jetpac.s +++ b/src/jetpac.s @@ -136,7 +136,8 @@ ;; Initialize other global variables which the rest of the game assume to ;; have zero as their initial values. Note that it's important to have these - ;; variables defined before + ;; variables defined before calling any other initialization functions, as + ;; they might already make assumptions on either of these variables. sta Globals::zp_flags sta Globals::zp_multiplayer sta Joypad::zp_buttons -- cgit v1.2.3