From e602dd3707f2b6ad3198a62497ca6ee311997485 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Fri, 6 Mar 2026 23:40:02 +0100 Subject: Convert enemy vs bullet collision into a loop MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The fact that unrolling the loop was easier or faster was a plain lie from my lazyness. Convert it into a proper loop just so we can experiment with adding more enemies in one screen. Signed-off-by: Miquel Sabaté Solà --- .nasm/segments.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '.nasm') diff --git a/.nasm/segments.txt b/.nasm/segments.txt index 5bd1c28..f09170c 100644 --- a/.nasm/segments.txt +++ b/.nasm/segments.txt @@ -1,4 +1,4 @@ - HEADER: 16/16 (100%) -- ROM0: 6551/32762 (20.00%) +- ROM0: 6538/32762 (19.96%) - ROMV: 6/6 (100%) - ROM2: 8192/8192 (100%) -- cgit v1.2.3