From 3b238d047207441a9ed4c3ae503f323e04b62bef Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Mon, 16 Mar 2026 22:04:19 +0100 Subject: Wait for items to fall before changing screen MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit More specifically, whenever the player dies and we need to reset the screen, wait for items to fall in the same way as we do for explosions to disappear. This also brought with it some other changes like removing sprite reset on screen initialization. Signed-off-by: Miquel Sabaté Solà --- .nasm/segments.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '.nasm') diff --git a/.nasm/segments.txt b/.nasm/segments.txt index bfc83f3..7d74792 100644 --- a/.nasm/segments.txt +++ b/.nasm/segments.txt @@ -1,4 +1,4 @@ - HEADER: 16/16 (100%) -- ROM0: 8003/32762 (24.43%) +- ROM0: 8030/32762 (24.51%) - ROMV: 6/6 (100%) - ROM2: 8192/8192 (100%) -- cgit v1.2.3