From 220c80b987ba54d709180e3d95e9e0d82af4249c Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Sat, 7 Mar 2026 23:27:28 +0100 Subject: Define the bitmap for multiplayer support MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Also give it a dummy value on start and initialize it properly after the player's selection on the title screen. Signed-off-by: Miquel Sabaté Solà --- .nasm/memory.txt | 3 ++- .nasm/segments.txt | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to '.nasm') diff --git a/.nasm/memory.txt b/.nasm/memory.txt index 66efcb4..dcdef5e 100644 --- a/.nasm/memory.txt +++ b/.nasm/memory.txt @@ -21,6 +21,7 @@ $22: zp_buttons1 $23: zp_buttons2 $24: zp_level $25: zp_level_kind +$26: zp_multiplayer $30: zp_title_timer $32: zp_pause_timer $33: zp_next_bullet_cycle @@ -69,4 +70,4 @@ $4016: m_joypad1 $4017: m_frame_counter --- Summary (in bytes) --- -- Internal RAM: 390/2048 (19.04%) +- Internal RAM: 391/2048 (19.09%) diff --git a/.nasm/segments.txt b/.nasm/segments.txt index 191f81e..ae19530 100644 --- a/.nasm/segments.txt +++ b/.nasm/segments.txt @@ -1,4 +1,4 @@ - HEADER: 16/16 (100%) -- ROM0: 6544/32762 (19.97%) +- ROM0: 6559/32762 (20.02%) - ROMV: 6/6 (100%) - ROM2: 8192/8192 (100%) -- cgit v1.2.3