| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
| |
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
| |
This also corrects a pixel from one of the animations on the chr file.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
| |
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
| |
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
|
| |
That is, stick more closely to what the reference reset implementation
does.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
|
| |
During other transitions like game over and such it might also be needed
to have something similar, but for now this should cut it.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
| |
This comes with a more general approach to handle background collision.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
|
| |
Collisions are not quite there yet, and horizontal movement is still to
be done.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
|
| |
Also add a make target specific for a PAL version, even if only the full
game will be built, not the development "partial" one.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
|
|
| |
This commit adds the skeleton for having a title and a main screen. For
now the title menu doesn't do much, as the selection is simply ignored,
but at least it already knows how to cycle between these two states.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
|
|
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|