| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Initialize enemies at a random Y coordinate | Miquel Sabaté Solà | 2025-05-16 | 1 | -0/+62 |
| The randomness comes from a pre-computed table of "random" numbers. This is of course the most simple technique you can come across a code base for the NES/Famicom, but for the purposes of this game is good enough and (most importantly) fast. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com> | |||||
