| Commit message (Collapse) | Author | Age | Files | Lines |
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Just like in the original, the shuttle turns purple for each fuel
tank. That being said, due to the restriction from the NES/Famicom on
updating background tile attributes, a "half-filled" strategy is being
used here to convey the same idea for a total of 6 fuel tanks to be
delivered.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
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Every now and then an item will fall and, as in the original game, a
fuel tank will be delivered whenever needed. There are still some things
left out for later changes, like picking up items mid-air, or background
effects for the rocket being filled with fuel.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
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This now only supports the appearance of shuttle parts and the fact that
the player can collect them at a very specific order and drop them so to
stack up the final shuttle.
This is of course just the skeleton and there's a bunch of TODO's left.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
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