| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
| |
Every now and then an item will fall and, as in the original game, a
fuel tank will be delivered whenever needed. There are still some things
left out for later changes, like picking up items mid-air, or background
effects for the rocket being filled with fuel.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
|
| |
|
|
|
|
|
|
|
|
| |
This now only supports the appearance of shuttle parts and the fact that
the player can collect them at a very specific order and drop them so to
stack up the final shuttle.
This is of course just the skeleton and there's a bunch of TODO's left.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
|
| |
|
|
| |
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
|
| |
|
|
|
|
| |
This allows enemies to be even more varied when it comes to the color.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
|
| |
|
|
| |
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
|
| |
|
|
|
|
|
| |
The address sanitizer from nasm provides quite a few goodies, so let's
adapt the code more to it to benefit from those.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
|
| |
|
|
|
|
| |
This also corrects a pixel from one of the animations on the chr file.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
| |
|
|
|
|
|
| |
During other transitions like game over and such it might also be needed
to have something similar, but for now this should cut it.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|
|
|
This commit adds the skeleton for having a title and a main screen. For
now the title menu doesn't do much, as the selection is simply ignored,
but at least it already knows how to cycle between these two states.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
|