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jetpac.nes
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Port to the NES/Famicom of "Jetpac" from Ashby Computers and Graphics Limited.
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Author
Age
Files
Lines
*
Don't rely on the 'y' register in Over::handle()
Miquel Sabaté Solà
2026-03-20
2
-4
/
+5
*
Set the proper "game over" flag
Miquel Sabaté Solà
2026-03-20
2
-3
/
+5
*
Push the value from Over::handle() to the stack
Miquel Sabaté Solà
2026-03-20
1
-2
/
+2
*
Add support for the SUSE coin
Miquel Sabaté Solà
2026-03-20
8
-36
/
+152
*
Remove stale comment
Miquel Sabaté Solà
2026-03-19
1
-1
/
+1
*
Let fuel tanks be delivered separately
Miquel Sabaté Solà
2026-03-18
3
-4
/
+32
*
Increase the item's timer for non-dev builds
Miquel Sabaté Solà
2026-03-18
1
-1
/
+5
*
Fix the high byte for the timer initialization
Miquel Sabaté Solà
2026-03-18
1
-1
/
+1
*
Expand documentation on items.s
Miquel Sabaté Solà
2026-03-18
1
-10
/
+29
*
Use specific variables for cached player's tile coordinates
Miquel Sabaté Solà
2026-03-18
3
-9
/
+16
*
Add missing 'Items::zp_current_tiles' updates
Miquel Sabaté Solà
2026-03-18
2
-3
/
+16
*
Avoid a jmp by moving update_sprites()
Miquel Sabaté Solà
2026-03-16
2
-19
/
+19
*
Improve the accuracy of the dropping zone
Miquel Sabaté Solà
2026-03-16
2
-10
/
+8
*
Wait for items to fall before changing screen
Miquel Sabaté Solà
2026-03-16
5
-106
/
+138
*
Account for items switching to following the player in mid-air
Miquel Sabaté Solà
2026-03-15
2
-5
/
+16
*
Update the shuttle as fuel is getting in
Miquel Sabaté Solà
2026-03-15
2
-10
/
+80
*
Implement falling items
Miquel Sabaté Solà
2026-03-13
7
-96
/
+403
*
debug: Add another value for debugging purposes
Miquel Sabaté Solà
2026-03-13
1
-0
/
+3
*
Add missing items from the assets
Miquel Sabaté Solà
2026-03-12
2
-30
/
+30
*
Join 'zp_moved_out' and 'zp_pause_toggle'
Miquel Sabaté Solà
2026-03-12
3
-24
/
+32
*
Initial implementation for items
Miquel Sabaté Solà
2026-03-11
12
-46
/
+720
*
Don't skip the title page on a DEV build
Miquel Sabaté Solà
2026-03-11
2
-16
/
+7
*
Rename init_x() to init_enemy_x()
Miquel Sabaté Solà
2026-03-11
1
-4
/
+4
*
Fix a slight misalignment when spreading out bullets
Miquel Sabaté Solà
2026-03-11
1
-0
/
+1
*
Add a mock cover image
Miquel Sabaté Solà
2026-03-11
2
-1
/
+3
*
Apply a correction on enemy movement for PAL
Miquel Sabaté Solà
2026-03-11
3
-43
/
+93
*
Remove outdated asan:ignore comments
Miquel Sabaté Solà
2026-03-10
1
-2
/
+2
*
Add a blinking animation on player selection
Miquel Sabaté Solà
2026-03-08
7
-35
/
+151
*
Support reading from the second controller
Miquel Sabaté Solà
2026-03-08
8
-41
/
+41
*
Skip initialization of first nametable after game over
Miquel Sabaté Solà
2026-03-08
1
-1
/
+12
*
State game over only when all players are dead
Miquel Sabaté Solà
2026-03-08
6
-34
/
+81
*
Show lifes for player 2 if available
Miquel Sabaté Solà
2026-03-08
4
-35
/
+68
*
Define the bitmap for multiplayer support
Miquel Sabaté Solà
2026-03-08
5
-3
/
+23
*
Initialize 'zp_pause_toggle' before NMI enablement
Miquel Sabaté Solà
2026-03-07
3
-3
/
+16
*
Move some variables into another memory region
Miquel Sabaté Solà
2026-03-07
2
-10
/
+10
*
Switch the palette for bullets into something more colorful
Miquel Sabaté Solà
2026-03-07
1
-1
/
+1
*
Make bullet transitions in relation to HZ
Miquel Sabaté Solà
2026-03-07
1
-6
/
+6
*
Ramp up the revive counter for enemies
Miquel Sabaté Solà
2026-03-07
1
-1
/
+1
*
Fix documentation error on the 'chase' algorithm
Miquel Sabaté Solà
2026-03-07
1
-1
/
+1
*
Update the explosions' pool capacity
Miquel Sabaté Solà
2026-03-07
2
-5
/
+5
*
Bump up to 4 enemies per screen
Miquel Sabaté Solà
2026-03-06
2
-14
/
+14
*
Make more things operate on SIZEOF_POOL_ITEM
Miquel Sabaté Solà
2026-03-06
1
-8
/
+8
*
Convert enemy vs bullet collision into a loop
Miquel Sabaté Solà
2026-03-06
3
-24
/
+26
*
Fix bounce up for cross enemies
Miquel Sabaté Solà
2026-03-06
2
-12
/
+2
*
Make bullets thicker
Miquel Sabaté Solà
2026-03-06
2
-27
/
+27
*
Rename scoped variables without being redundant
Miquel Sabaté Solà
2026-03-06
4
-186
/
+186
*
Check for enemy death after its movement
Miquel Sabaté Solà
2026-03-06
2
-1
/
+10
*
Toggle a "Paused" message on top of the screen
Miquel Sabaté Solà
2026-03-06
5
-35
/
+97
*
Don't toggle pause from a holded button
Miquel Sabaté Solà
2026-03-06
3
-2
/
+13
*
Small savings on re-using untouched registers
Miquel Sabaté Solà
2026-03-06
1
-8
/
+2
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