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Diffstat (limited to 'src/background.s')
| -rw-r--r-- | src/background.s | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/background.s b/src/background.s index a9dfbaf..0facde6 100644 --- a/src/background.s +++ b/src/background.s @@ -3,9 +3,15 @@ .scope Background ;; Screen coordinate on the Y axis where elements can begin to appear (e.g. ;; upper bound for new enemies, starting point for falling items, etc.). + ;; + ;; NOTE: if you change this value, you should re-generate the random values + ;; from prng.s as well. UPPER_MARGIN_Y_COORD = $1A ;; Screen coordinates on the Y axis for the ground. + ;; + ;; NOTE: if you change this value, you should re-generate the random values + ;; from prng.s as well. GROUND_Y_COORD = $C8 ;; Returns whether the given tile position collides with a background |
