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-rw-r--r--src/bullets.s12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/bullets.s b/src/bullets.s
index 8bbbeaa..58b6a4a 100644
--- a/src/bullets.s
+++ b/src/bullets.s
@@ -48,12 +48,6 @@
zp_timer = $35
BULLET_TIMER_VALUE = HZ / 15
- ;; Maximum moves that a bullet can do. The tile also transitions depending
- ;; on the moves done so far.
- BULLET_MAX_MOVES = 26
- BULLET_FIRST_TRANSITION = 20
- BULLET_LAST_TRANSITION = 25
-
;; Velocity at which bullets move.
.ifdef PAL
BULLET_VELOCITY = 7
@@ -61,6 +55,12 @@
BULLET_VELOCITY = 6
.endif
+ ;; Maximum moves that a bullet can do. The tile also transitions depending
+ ;; on the moves done so far.
+ BULLET_MAX_MOVES = BULLET_VELOCITY * 5
+ BULLET_FIRST_TRANSITION = BULLET_VELOCITY * 2
+ BULLET_LAST_TRANSITION = BULLET_VELOCITY * 4
+
;; Initialize the pool of bullets.
.proc init
lda #0