From 1a74e6a1856673072a61abd0861759901bc2d939 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Mon, 10 Mar 2025 22:52:15 +0100 Subject: Bring code style to better standards MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Be more careful on everything and try to follow along style.nes from my repository. This might change in the future, but it's in a much better state now. Signed-off-by: Miquel Sabaté Solà --- space/src/states/game.s | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'space/src/states/game.s') diff --git a/space/src/states/game.s b/space/src/states/game.s index ca8a49b..ef5b6ef 100644 --- a/space/src/states/game.s +++ b/space/src/states/game.s @@ -3,19 +3,19 @@ ;; - 7: set to 1 whenever the game logic is over and we can start ;; rendering; set to 0 when rendering is done. ;; - 6-0: unused. - flags = $20 + zp_flags = $20 .endscope ;; SET_RENDER_FLAG sets the render bit on Game::flags to 1. .macro SET_RENDER_FLAG lda #%10000000 - ora Game::flags - sta Game::flags + ora Game::zp_flags + sta Game::zp_flags .endmacro ;; UNSET_RENDER_FLAG sets the render bit on Game::flags to 0. .macro UNSET_RENDER_FLAG lda #%01111111 - and Game::flags - sta Game::flags + and Game::zp_flags + sta Game::zp_flags .endmacro -- cgit v1.2.3