From 6913995597651172b88301776a9e3a66a7c68117 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Sat, 30 Mar 2024 22:54:52 +0100 Subject: basics: Add an example on CHR-RAM MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Moreover, add a simple fix to the CI. Signed-off-by: Miquel Sabaté Solà --- basics/README.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'basics/README.md') diff --git a/basics/README.md b/basics/README.md index 2a03f0e..84d43a6 100644 --- a/basics/README.md +++ b/basics/README.md @@ -19,5 +19,9 @@ and shoot bullets depending on the given input. Whenever you are done with that, you can then move into other topics like: +- `flicker.s`: flickers sprites which are aligned so they don't disappear due to + NES horizontal sprites limit. - `persist.s`: using the MMC1 chip in order to persist data. - `unrom.s`: bank switching using the UNROM chip. +- `chr-ram.s`: how to show background and sprites via CHR-RAM instead of + CHR-ROM. This is a combination of `sprite.s` and `unrom.s`. -- cgit v1.2.3