From cb854722b9890c171f7d0600812a7e9a3a2a25c9 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Tue, 7 Nov 2023 14:14:55 +0100 Subject: basics: Add an example on UNROM MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Miquel Sabaté Solà --- README.md | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'README.md') diff --git a/README.md b/README.md index 49eaa04..e33b829 100644 --- a/README.md +++ b/README.md @@ -20,6 +20,17 @@ NES memory. A safe bet is to go with either [Mesen](https://github.com/SourMesen/Mesen2/), which provide tools like RAM watchers or a full debugger. +Notice that I will use some terms without actually introducing them. That is, I +expect you to go over the [NES Dev +wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) for glossary or for full +documentation on the stuff being shown here. For example, if I am writing an +example code using the UNROM or the MMC1 chips, I assume that you will go over +the [NES Dev wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) for details on what +these chips actually are or how they were used. That is, if you find that on a +bunch of comments I write stuff like "memory mapper", "MMC3 chip", "OAM" or +stuff like that, just go to the [NES Dev +wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) to get a better picture. + The examples are distributed like this: - `basics`: simple examples which cover basic stuff for NES development. These -- cgit v1.2.3