diff options
Diffstat (limited to 'scroll/include')
| -rw-r--r-- | scroll/include/driver.s | 2 | ||||
| -rw-r--r-- | scroll/include/player.s | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/scroll/include/driver.s b/scroll/include/driver.s index abb3f5e..acf5a11 100644 --- a/scroll/include/driver.s +++ b/scroll/include/driver.s @@ -50,7 +50,7 @@ ;; If `select` is pressed, then go for a new level. Otherwise check ;; whether there is a pending column to be loaded. lda #Joypad::BUTTON_SELECT - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @check_column ;; Set the counter. diff --git a/scroll/include/player.s b/scroll/include/player.s index 239cec6..a4f750c 100644 --- a/scroll/include/player.s +++ b/scroll/include/player.s @@ -76,7 +76,7 @@ .proc update ;; Is the player requesting to go up? lda #Joypad::BUTTON_UP - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @check_down ;; If we are already at the top disregard this button press and check @@ -108,7 +108,7 @@ @check_down: ;; Is the player requesting to go down? lda #Joypad::BUTTON_DOWN - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @check_left ;; We have to move down unless we are already at the very bottom. @@ -135,7 +135,7 @@ @check_left: ;; Is the player requesting to go left? lda #Joypad::BUTTON_LEFT - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @check_right ;; We have to move left unless we are already at the leftmost edge. @@ -160,7 +160,7 @@ @check_right: ;; Last check! Is the player requesting to go right? lda #Joypad::BUTTON_RIGHT - and Joypad::m_buttons1 + and Joypad::zp_buttons1 bne @check_level_end rts |
