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@@ -20,6 +20,17 @@ NES memory. A safe bet is to go with either [Mesen](https://github.com/SourMesen/Mesen2/), which provide tools like RAM watchers or a full debugger. +Notice that I will use some terms without actually introducing them. That is, I +expect you to go over the [NES Dev +wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) for glossary or for full +documentation on the stuff being shown here. For example, if I am writing an +example code using the UNROM or the MMC1 chips, I assume that you will go over +the [NES Dev wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) for details on what +these chips actually are or how they were used. That is, if you find that on a +bunch of comments I write stuff like "memory mapper", "MMC3 chip", "OAM" or +stuff like that, just go to the [NES Dev +wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) to get a better picture. + The examples are distributed like this: - `basics`: simple examples which cover basic stuff for NES development. These |
