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<title>code.nes/sound/select.s, branch main</title>
<subtitle>Hacking the Famicom/NES just for the fun of it.
</subtitle>
<id>https://git.mssola.com/nes/code.nes/atom?h=main</id>
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<updated>2026-04-10T13:42:46Z</updated>
<entry>
<title>Add the noise channel to sound/select.s</title>
<updated>2026-04-10T13:42:46Z</updated>
<author>
<name>Miquel Sabaté Solà</name>
<email>mssola@mssola.com</email>
</author>
<published>2026-04-10T13:42:46Z</published>
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<id>urn:sha1:ddbdfb54a8ebabbeeeb6fe10518f1a548404d5ed</id>
<content type='text'>
Signed-off-by: Miquel Sabaté Solà &lt;mssola@mssola.com&gt;
</content>
</entry>
<entry>
<title>Add the sound/select.s example</title>
<updated>2026-04-10T11:33:30Z</updated>
<author>
<name>Miquel Sabaté Solà</name>
<email>mssola@mssola.com</email>
</author>
<published>2026-04-09T11:30:34Z</published>
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<id>urn:sha1:00e470a4c8cefcc8e9514c6965dcd61f448d10e8</id>
<content type='text'>
This is an iteration over the sound/beep.s example, but it covers three
channels instead of just square 1. Moreover, you can use the joypad to
select which channel you want to hear and, of course, you can combine
them all at will.

Signed-off-by: Miquel Sabaté Solà &lt;mssola@mssola.com&gt;
</content>
</entry>
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