[Advent of Code 2023](https://adventofcode.com/2023) on the NES, baby! (let's see if I actually finish it...) Each day is written into its own file inside of `src`. Build everything by just calling `make` and you will get a `.nes` file per day inside of the `out` directory. Before doing that, though, you will need a compiler for the 6052 platform. A good option is [cc65](https://github.com/cc65/cc65), which is available on all major platforms. Otherwise, if you want to use another compiler, you can pass the `CC65` and `CCOPTS` variables to the Makefile. After that, it's recommended that you run the ROMs with an emulator with debugging support or at least some form of memory visualization. This is because some days have nothing to show for other than updating some values on the NES memory. A safe bet is to go with either [fceux](https://fceux.com/web/home.html) or [Mesen](https://github.com/SourMesen/Mesen2/), which provide tools like RAM watchers or a full debugger. Notice also that I will use some terms without actually introducing them. That is, I expect you to go over the [NES Dev wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) for glossary or for full documentation on the stuff being shown here. That is, if you find that on a bunch of comments I write stuff like "memory mapper", "MMC3 chip", "OAM" or stuff like that, just go to the [NES Dev wiki](https://www.nesdev.org/wiki/Nesdev_Wiki) to get a better picture. ## License Released under the [GPLv3+](http://www.gnu.org/licenses/gpl-3.0.txt), Copyright (C) 2023-Ω Miquel Sabaté Solà.